Like Proteus, 9.03M is a game where you primarily walk. Unlike Proteus, this:
In case you missed the important bit:
That's an objective. That's something to do. You're still just walking and looking at things, but unlike real life you have a purpose.
You start the game on a beach and-Whoa, what the hell?
For some unknown reason, this game has inverted look on by default. Like, with the mouse. Does anybody play games like that?
*smacks 9.03M's hand* No. |
As you approach, they disappear, leaving behind an object. On each of these objects is a clue you must find via an awkward rotate interface.
You see a clue? Where? |
Ohhhhhhhhhhhhhhhhhhhhh...
...
Shiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiit...
...
...Rest in peace
ReplyDeleteIt was a very beautiful game..
ReplyDeleteThe ending was sad, once it all clicked what it meant. All the mementos, all the untold stories of the victims..