Ed goes tropical in this edition of Headcase, so grab a high
level SPF, because you know the red headed stepchild of the Mario franchise
gets sunburned just as easily as it gets beaten.
Monday, January 28, 2013
Monday, January 21, 2013
A Devil May Cry, but fans are much more predictable.
Quite recently, a game was released with the unfortunate title of DmC: Devil May Cry. Unfortunate both because capitalize that 'm' you dumb-asses, and because it shares a title with an earlier, supposedly beloved series of games. The vocal minority, doing what the vocal minority does best, is in rage mode; fucking the internet with its hate boner in a desperate attempt to scream to anyone who will listen "HEY! THIS ISN'T WHAT WE WANT". The world, doing what it does best, gives zero shits. However, it does raise many questions about the power of brand recognition, the attachment people feel to a franchise, and the fear of change.
Wednesday, January 16, 2013
Headcase: Sleeping Dogs
Sure, Luchalma already reviewed it, but since he pays me in vague acknowledgment and crappy Spelunky competition, I'll post whatever the hell I want. Now sit back and watch me deconstruct that game that you almost thought about playing until you got distracted by lunch or cartoons.
Friday, January 4, 2013
Sunday, December 30, 2012
The Golden Lotion Awards
As 2012 comes to a close, it is time to reflect and make sense of it all. What went wrong, what went right, what made you argue on message boards for weeks. 2012 is an interesting year, a year of transition. As some consoles lay dead or dying, new ones are born naked and crying. This was also the Year of the Downloadable Game. As we slide further and further into the 7th generation's twilight years, the Downloadable Game has provided fresh, new experiences for people bored of the AAA play-it-safe sequels.
Here are the winners of the 1st Annual Golden Lotion Awards...
Here are the winners of the 1st Annual Golden Lotion Awards...
Wednesday, December 19, 2012
Doomsdaycember Retroulette: Mad Max
There was a time, not long ago, when movie games were as common as a Rattata.
As with today, they mostly sucked. But unlike today, they made a game for goddamn everything. In most cases it can melt your brain just trying to imagine who would ever want that game. No one ever received a copy of Beethoven's 2nd for the SNES outside of April Fools Day. If you got a copy of Home Alone 2 for the Genesis, it was only so your parents could laugh at your sobs until they told you your real present was still under the tree.
Mad Max doesn't have that problem.
A post-apocalyptic wasteland. Guns. Cars. Explosions. Making a game out of that has to be the easiest job ever, right? 93% of games are exactly that anyway.
If nothing else, Mad Max for the NES is a powerful reminder that no matter how sound a concept, being based on a movie means a game is by law required to gargle balls.
![]() |
| This symbol will always remind you of what you are you shitty Rattata.. |
As with today, they mostly sucked. But unlike today, they made a game for goddamn everything. In most cases it can melt your brain just trying to imagine who would ever want that game. No one ever received a copy of Beethoven's 2nd for the SNES outside of April Fools Day. If you got a copy of Home Alone 2 for the Genesis, it was only so your parents could laugh at your sobs until they told you your real present was still under the tree.
Mad Max doesn't have that problem.
A post-apocalyptic wasteland. Guns. Cars. Explosions. Making a game out of that has to be the easiest job ever, right? 93% of games are exactly that anyway.
If nothing else, Mad Max for the NES is a powerful reminder that no matter how sound a concept, being based on a movie means a game is by law required to gargle balls.
Saturday, December 8, 2012
Doomsdaycember: Why You Should Play The Walking Dead
SPOILER ALERT: Some people are pissed.
SPOILER ALERT: The people that are pissed are ones that haven't played the game.
The Walking Dead isn't a game. It's not an interactive movie, either. It's an experience. You'd be doing yourself a disservice if you didn't at least try it out. I've finished the game twice now, and my thoughts on it have yet to change: This may very well be the best experience I've had with a game this generation.
Monday, December 3, 2012
Doomsdaycember: All Planets Gotta End Sometime
The end of the world. It's a plot device seen in a lot of games recently. It's understandable; the stakes are as high as can be, the consequences devastating. Why not go straight to the top with your threat?
Corrupt CEO Doúche Dickfacé wants to close the community center!? Huh. What a jerk.
Evil dictator Rasicto Carikatoor wants to blow up the whole world? FUUUUUUUUUUUUCK
This opens plenty of narrative possibilities. Whether your characters are actively trying to prevent a doomsday event or simply trying to survive in the hellish aftermath, you got options.
For example, at any moment the end could come at the hands of....
Corrupt CEO Doúche Dickfacé wants to close the community center!? Huh. What a jerk.
Evil dictator Rasicto Carikatoor wants to blow up the whole world? FUUUUUUUUUUUUCK
![]() |
| Never mind. Just Norway. |
This opens plenty of narrative possibilities. Whether your characters are actively trying to prevent a doomsday event or simply trying to survive in the hellish aftermath, you got options.
For example, at any moment the end could come at the hands of....
Saturday, December 1, 2012
End of the World EXTRAVAGANZA!
In case you have not heard, the Mayans decided the world is ending this month according to dumb people.
Well shucks. The Earth had a pretty good run I suppose. I'm declaring this month DOOMSDAYCEMBER. All month long (or until the 22nd, which allegedly won't exist I guess) we'll be taking a look at the end of the world, the apocalypse, Armageddon, the great cataclysm, Ragnarok.
I can't think of a better way to spend your last days!
Well shucks. The Earth had a pretty good run I suppose. I'm declaring this month DOOMSDAYCEMBER. All month long (or until the 22nd, which allegedly won't exist I guess) we'll be taking a look at the end of the world, the apocalypse, Armageddon, the great cataclysm, Ragnarok.
I can't think of a better way to spend your last days!
Wednesday, November 21, 2012
Luchalma Lingo: Stick of Butter
Stick of Butter
A representation of one's life force.
"Oh man I only have one stick of butter left!"
----------
We continue my series of butter based vocabulary with probably the most used Luchalma Lingo word of them all.
Nowadays, it's chic to represent health in video games with unintrusive visual cues. Bloody screens, color fading, bruises and the like. But back in the day games did it right. And one game did it rightest of all.
Mega Man.
Look at that. No ambiguity there. A perfect column of sticks of butter to precisely convey just how close to fucked you are. It's so perfect, I refer to any form of health as sticks of butter.
Hearts?
Pieces of chocolate?
Honeycombs?
Fucking numbers?
If I wanted an eyeful of digits I'd call one of the Three Stooges a knucklehead. Clearly there's a better way to do this.
A representation of one's life force.
"Oh man I only have one stick of butter left!"
----------
We continue my series of butter based vocabulary with probably the most used Luchalma Lingo word of them all.
Nowadays, it's chic to represent health in video games with unintrusive visual cues. Bloody screens, color fading, bruises and the like. But back in the day games did it right. And one game did it rightest of all.
Mega Man.
Look at that. No ambiguity there. A perfect column of sticks of butter to precisely convey just how close to fucked you are. It's so perfect, I refer to any form of health as sticks of butter.
Hearts?
![]() |
| Sticks of butter. |
Pieces of chocolate?
![]() |
| Sticks of butter. |
Honeycombs?
![]() |
| Sticks of butter. |
Fucking numbers?
If I wanted an eyeful of digits I'd call one of the Three Stooges a knucklehead. Clearly there's a better way to do this.
![]() |
| Things might get a little complicated around level 50. |
Nowadays it's a guessing game. Is my screen mostly red, or is it just kinda red? Not that it matters anyway. A few seconds behind that rock and it's back to factory fresh.
That.......that's a whole other issue.
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